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All Outputs (2)

From front-end to back-end and everything in-between: work practice in game development (2015)
Conference Proceeding
Koleva, B., Tolmie, P., Brundell, P., Benford, S., & Rennick-Egglestone, S. (2015). From front-end to back-end and everything in-between: work practice in game development.

This paper addresses a paucity in the literature of studies of actual game development. It presents the initial findings from a questionnaire addressed to game development companies together with an ethnographic case study that drills into how resour... Read More about From front-end to back-end and everything in-between: work practice in game development.

Fugacious Film: Exploring attentive interaction with ephemeral material (2015)
Conference Proceeding
Kwon, H., Jaiswal, S., Benford, S., Seah, S. A., Bennett, P. D., Koleva, B., & Schnadelbach, H. (2015). Fugacious Film: Exploring attentive interaction with ephemeral material. In CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. , (1285-1294). https://doi.org/10.1145/2702123.2702206

© Copyright 2015 ACM. This paper introduces FugaciousFilm, a soap film based touch display, as a platform for Attentive Interaction that encourages the user to be highly focused throughout the use of the interface. Previous work on ephemeral user int... Read More about Fugacious Film: Exploring attentive interaction with ephemeral material.