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All Outputs (7)

Conceptualising innovative lighting interventions for suicide, trespass and risky behaviour on the railway (2022)
Journal Article
Hallewell, M. J., Ryan, B., Hughes, N., & Coad, N. (2023). Conceptualising innovative lighting interventions for suicide, trespass and risky behaviour on the railway. Lighting Research and Technology, 55(1), 79-99. https://doi.org/10.1177/14771535221135226

Three behaviour types – suicide, trespass and risky behaviours, which can result in entry to railway tracks – present an ongoing challenge to the rail industry for fatality prevention. Many preventative interventions exist, operating at different sta... Read More about Conceptualising innovative lighting interventions for suicide, trespass and risky behaviour on the railway.

Deriving UX Dimensions for Future Autonomous Taxi Interface Design (2022)
Journal Article
Hallewell, M., Large, D., Harvey, C., Briars, L., Evans, J., Coffey, M., & Burnett, G. (2022). Deriving UX Dimensions for Future Autonomous Taxi Interface Design. Journal of Usability Studies, 17(4), 140-163

Advances in autonomous vehicle (AV) technologies mean that driverless taxis could become a part of everyday life in cities within the next decade. We present a user-design activity leading to the development of an experience-design framework for auto... Read More about Deriving UX Dimensions for Future Autonomous Taxi Interface Design.

Dartanan: Prototype evaluations of a serious game to engage children in the calibration of their hearing aid functionalities (2021)
Journal Article
Hallewell, M., Salanitri, D., D’Cruz, M., Cobb, S., Picinali, L., Frost, E., …Patel, H. (2021). Dartanan: Prototype evaluations of a serious game to engage children in the calibration of their hearing aid functionalities. Journal of Rehabilitation and Assistive Technologies Engineering, 8, 1-14. https://doi.org/10.1177/20556683211021527

Introduction: It is notoriously difficult to obtain a perfect fitting of hearing aids (HAs) for children as they often struggle to understand their hearing loss well enough to discuss the fitting adequately with their audiologist. Dartanan is an ‘edu... Read More about Dartanan: Prototype evaluations of a serious game to engage children in the calibration of their hearing aid functionalities.

Persona-Scenarios in Game Development: Communication Tensions Between Hearing Aid Users and Communication Partners (2020)
Journal Article
Hallewell, M. J., & Patel, H. (2021). Persona-Scenarios in Game Development: Communication Tensions Between Hearing Aid Users and Communication Partners. International Journal of Game-Based Learning, 11(1), 1-16. https://doi.org/10.4018/IJGBL.2021010101

The 3D Tune-In project developed serious/leisure game applications to educate hearing aid (HA) users about how HA functionalities could improve hearing in different sound environments. The application development team had little prior experience cate... Read More about Persona-Scenarios in Game Development: Communication Tensions Between Hearing Aid Users and Communication Partners.

Identifying new concepts for innovative lighting-based interventions to influence movement and behaviours in train stations (2020)
Journal Article
Hughes, N., Ryan, B., Hallewell, M., Coad, N., Grant, A., Parrott, N., …Thompson, K. (2020). Identifying new concepts for innovative lighting-based interventions to influence movement and behaviours in train stations. Lighting Research and Technology, 52(8), 976-990. https://doi.org/10.1177/1477153520904405

The disorderly and disrupted movement of passengers within train stations are key concerns in rail transport, especially where there are increasing numbers of passengers, coupled with often out-dated, adapted station spaces. With careful planning and... Read More about Identifying new concepts for innovative lighting-based interventions to influence movement and behaviours in train stations.

Play&Tune: User Feedback in the Development of a Serious Game for Optimizing Hearing Aid Orientation (2020)
Journal Article
Hallewell, M., Patel, H., Salantri, D., Picinali, L., Cobb, S., Velzen, J., …Simeone, M. (2021). Play&Tune: User Feedback in the Development of a Serious Game for Optimizing Hearing Aid Orientation. Ergonomics in Design, 29(1), 14-24. https://doi.org/10.1177/1064804619899558

Many hearing aid (HA) users are dissatisfied with HA performance in social situations. One way to improve HA outcomes is training the users to understand how HAs work. Play&Tune was designed to provide this training and to foster autonomy in hearing... Read More about Play&Tune: User Feedback in the Development of a Serious Game for Optimizing Hearing Aid Orientation.

Performing PowerPoint lectures: examining the extent of slide-text integration into lecturers’ spoken expositions (2019)
Journal Article
Hallewell, M., & Crook, C. (2020). Performing PowerPoint lectures: examining the extent of slide-text integration into lecturers’ spoken expositions. Journal of Further and Higher Education, 44(4), 467-482. https://doi.org/10.1080/0309877X.2019.1579895

The PowerPoint assisted lecture (slide-lecture) is a common lecturing approach in Higher Education, in spite of much criticism of its use. Its popularity is facilitated by its affordances for multimodal instructional design, e.g. text with images and... Read More about Performing PowerPoint lectures: examining the extent of slide-text integration into lecturers’ spoken expositions.