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All Outputs (16)

Progressive Healthcare Pedagogy: An Application Merging ChatGPT and AI-Video Technologies for Gamified and Cost-Effective Scenario-Based Learning (2024)
Book Chapter
Pears, M., Poussa, C., & Konstantinidis, S. T. (2024). Progressive Healthcare Pedagogy: An Application Merging ChatGPT and AI-Video Technologies for Gamified and Cost-Effective Scenario-Based Learning. In M. E. Auer, & T. Tsiatsos (Eds.), Smart Mobile Communication & Artificial Intelligence: Proceedings of the 15th IMCL Conference. Volume 2 (106-113). Springer. https://doi.org/10.1007/978-3-031-56075-0_10

Healthcare education faces numerous challenges in meeting the expanding needs of students while providing personalized learning experiences. Artificial Intelligence (AI) technologies, specifically Large Language Models (LLMs), have emerged as promisi... Read More about Progressive Healthcare Pedagogy: An Application Merging ChatGPT and AI-Video Technologies for Gamified and Cost-Effective Scenario-Based Learning.

HEALINT4ALL Digital Interactive Platform for European and National Placements Audit for Medicine and Allied Health Professions Following a User-Centered Design (2024)
Book Chapter
Konstantinidis, S. T., Poultourtzidis, I., Papamalis, F., Spachos, D., Savvidis, T., Athanasopoulos, N., …Bamidis, P. D. (2024). HEALINT4ALL Digital Interactive Platform for European and National Placements Audit for Medicine and Allied Health Professions Following a User-Centered Design. In M. E. Auer, & T. Tsiatsos (Eds.), Smart Mobile Communication & Artificial Intelligence: Proceedings of the 15th IMCL Conference. Volume 1 (208-215). Springer. https://doi.org/10.1007/978-3-031-54327-2_21

To ensure optimal clinical learning environments for students in the medical and allied health professions, it is essential to establish robust quality processes. Within the HEALINT4ALL ERASMUS + project an evidence-based protocol to assess the quali... Read More about HEALINT4ALL Digital Interactive Platform for European and National Placements Audit for Medicine and Allied Health Professions Following a User-Centered Design.

CO-CREATION OF A VIRTUAL INTERACTIVE TEACHING PACKAGE FOR AUDITORS OF HEALTHCARE PLACEMENTS – TOWARDS ASSURANCE OF QUALITY OF HEALTH CARE TRAINEESHIPS (2023)
Conference Proceeding
Konstantinidis, S., Tilley, Z., Ko, S., Henderson, J., Cunningham, S., Hodge, P., …Hall, C. (2023). CO-CREATION OF A VIRTUAL INTERACTIVE TEACHING PACKAGE FOR AUDITORS OF HEALTHCARE PLACEMENTS – TOWARDS ASSURANCE OF QUALITY OF HEALTH CARE TRAINEESHIPS. In EDULEARN23 Proceedings (3189-3195). https://doi.org/10.21125/edulearn.2023.0886

To provide medical and allied health professionals students with the best clinical learning environments, quality processes must be in place, and these require innovation to assure audit material resources that are fit for purpose, can work well with... Read More about CO-CREATION OF A VIRTUAL INTERACTIVE TEACHING PACKAGE FOR AUDITORS OF HEALTHCARE PLACEMENTS – TOWARDS ASSURANCE OF QUALITY OF HEALTH CARE TRAINEESHIPS.

Feasibility and Acceptance of Virtual Reality Reusable e- Resources Embedded in Healthcare Curricula (2022)
Conference Proceeding
Pears, M., Henderson, J., Antoniou, P. E., Ntakakis, G., Nikolaidou, M., Bamidis, P. D., …Konstantinidis, S. T. (2022). Feasibility and Acceptance of Virtual Reality Reusable e- Resources Embedded in Healthcare Curricula. In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET) : proceedings. https://doi.org/10.1109/imet54801.2022.9929810

The use of Virtual Reality in healthcare education is still uncommon. Measuring the feasibility of such resources into formal training is critical for quality, satisfaction, and ultimately improved efficacy over other methods. The Co-creation of Virt... Read More about Feasibility and Acceptance of Virtual Reality Reusable e- Resources Embedded in Healthcare Curricula.

Development of a Bespoke Chatbot Design Tool to Facilitate a Crowd-based Co-creation Process (2022)
Conference Proceeding
Henderson, J., Pears, M., Bamidis, P. D., Tsoupouroglou, I., Schiza, E., Pattichis, C. S., …Konstantinidis, S. T. (2022). Development of a Bespoke Chatbot Design Tool to Facilitate a Crowd-based Co-creation Process. In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET) : proceedings. https://doi.org/10.1109/imet54801.2022.9929752

Developing an effective educational chatbot is a challenging and time-consuming process. One of the main challenges in a co-creation process, is ensuring multiple stakeholders, as professionals in a variety of roles such as academics, learners, resea... Read More about Development of a Bespoke Chatbot Design Tool to Facilitate a Crowd-based Co-creation Process.

Done in 60 minutes! Best practices, crowdsourcing, co-creation, and design principals of educational chatbots (2022)
Presentation / Conference
Henderson, J., Pears, M., & Konstantinidis, S. (2022, September). Done in 60 minutes! Best practices, crowdsourcing, co-creation, and design principals of educational chatbots. Presented at ALT Annual Conference 2022, Manchester, UK

Unlike banking, hospitality, and travel, the education sector is lacking in prolific and effective uses of chatbots for learning. Expert- and research- driven recommendations, online tools, and workshops for contemporary approaches are slim. This wor... Read More about Done in 60 minutes! Best practices, crowdsourcing, co-creation, and design principals of educational chatbots.

The journey from co-creation to impact for digital resources in healthcare (2022)
Presentation / Conference
Pears, M., Henderson, J., Wharrad, H., & KONSTANTINIDIS, S. (2022, September). The journey from co-creation to impact for digital resources in healthcare. Presented at ALT Annual Conference 2022, Manchester, UK

Co-creating digital resources in healthcare has many processes, pitfalls, and parameters. The development and transition from co-creation to impact requires effective knowledge exchange. This discussion panel will provide opportunity for attendees to... Read More about The journey from co-creation to impact for digital resources in healthcare.

Immerse Yourself in ASPIRE - Adding Persuasive Technology Methodology to the ASPIRE Framework (2022)
Conference Proceeding
Taylor, M., Wharrad, H., & Konstantinidis, S. (2022). Immerse Yourself in ASPIRE - Adding Persuasive Technology Methodology to the ASPIRE Framework. In Mobility for Smart Cities and Regional Development - Challenges for Higher Education: Proceedings of the 24th International Conference on Interactive Collaborative Learning (ICL2021), Volume 2 (1106-1117). https://doi.org/10.1007/978-3-030-93907-6_116

With their ability to captivate learners and simulate real world scenarios it is little wonder that healthcare education is experiencing rapid growth in the use of Immersive technologies such as Augmented Reality (AR), Virtual Reality (VR) and Extend... Read More about Immerse Yourself in ASPIRE - Adding Persuasive Technology Methodology to the ASPIRE Framework.

Participatory Approach in Reusable Learning Object (RLO) Development Using ASPIRE Framework: Taylor's University's Experience (2021)
Book Chapter
Hassan, N., Sellappans, R., Yong Voon Chen, P., Yap, W. H., Ayub, E., Konstantinidis, S. T., …Taylor, M. G. (2021). Participatory Approach in Reusable Learning Object (RLO) Development Using ASPIRE Framework: Taylor's University's Experience. . IGI Global. https://doi.org/10.4018/978-1-7998-6445-5.ch006

A reusable learning object (RLO) is a type of e-learning resource developed that can be reused again in a variety of different e-learning activities, modules, and courses. Each has its own learning objective, but they can still be combined to form a... Read More about Participatory Approach in Reusable Learning Object (RLO) Development Using ASPIRE Framework: Taylor's University's Experience.

Prioritising topics for developing e-learning resources in healthcare curricula: A comparison between students and educators using a modified Delphi survey (2021)
Journal Article
Lim, H. M., Ng, C. J., Teo, C. H., Lee, P. Y., Kassim, P. S. J., Nasharuddin, N. A., …Wharrad, H. (2021). Prioritising topics for developing e-learning resources in healthcare curricula: A comparison between students and educators using a modified Delphi survey. PLoS ONE, 16(6), Article e0253471. https://doi.org/10.1371/journal.pone.0253471

Background Engaging students in the e-learning development process enhances the effective implementation of e-learning, however, students’ priority on the topics for e-learning may differ from that of the educators. This study aims to compare the dif... Read More about Prioritising topics for developing e-learning resources in healthcare curricula: A comparison between students and educators using a modified Delphi survey.

Improving occupational therapists’ confidence in completing the Allied Health Professions Health and Work Report: Results from the CREATE feasibility study (2021)
Journal Article
Ablewhite, J., Coole, C., Konstantinidis, S. T., Fecowycz, A., Khan, S., & Drummond, A. (2021). Improving occupational therapists’ confidence in completing the Allied Health Professions Health and Work Report: Results from the CREATE feasibility study. British Journal of Occupational Therapy, 84(8), 516-525. https://doi.org/10.1177/0308022621998582

Introduction: There is a concern that occupational therapists lack confidence in advising on fitness to work. The aim of this study was to compare two training methods of improving occupational therapists’ confidence in completing the Allied Health P... Read More about Improving occupational therapists’ confidence in completing the Allied Health Professions Health and Work Report: Results from the CREATE feasibility study.

A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data (2017)
Journal Article
Konstantinidis, S., Fecowycz, A., Coolin, K., Wharrad, H., Konstantinidis, G., & Bamidis, P. (in press). A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data. Proceedings / IEEE International Symposium on Computer-Based Medical Systems. IEEE International Symposium on Computer-Based Medical Systems,

The inclusion of information and communication technologies in Healthcare and Medical Education is a fact nowadays. Furthermore numerous virtual learning environments have been established in order to host both educational material and learner’s onli... Read More about A proposed learner activity taxonomy and a framework for analysing learner engagement versus performance using big educational data.

Actions to empower digital competences in healthcare workforce: a qualitative approach (2017)
Journal Article
Konstantinidis, S., Li, S., Traver, V., Zary, N., & Bamidis, P. (2017). Actions to empower digital competences in healthcare workforce: a qualitative approach. Studies in Health Technology and Informatics, 238, 253-256. https://doi.org/10.3233/978-1-61499-781-8-253

While healthcare systems are taking advantage of the ICT to improve healthcare services, healthcare workforce needs additional competencies in order to continue the provision of the best achievable care. In this paper emphasis is given to an active r... Read More about Actions to empower digital competences in healthcare workforce: a qualitative approach.

Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy (2017)
Journal Article
Konstantinidis, S., Wharrad, H., Windle, R., & Bamidis, P. (2017). Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy. Studies in Health Technology and Informatics, 238, https://doi.org/10.3233/978-1-61499-781-8-219

The knowledge existing in the World Wide Web is exponentially expanding, while continuous advancements in health sciences contribute to the creation of new knowledge. There are a lot of efforts trying to identify how the social connectivity can endor... Read More about Semantic web, reusable learning objects, personal learning networks in health: key pieces for digital health literacy.

Setting priorities for EU healthcare workforce IT skills competence improvement (2017)
Journal Article
Li, S., Bamidis, P., Konstantinidis, S. T., Traver, V., Car, J., & Zary, N. (2019). Setting priorities for EU healthcare workforce IT skills competence improvement. Health Informatics Journal, 25(1), 174-185. https://doi.org/10.1177/1460458217704257

© The Author(s) 2017. A major challenge for healthcare quality improvement is the lack of IT skills and knowledge of healthcare workforce, as well as their ambivalent attitudes toward IT. This article identifies and prioritizes actions needed to impr... Read More about Setting priorities for EU healthcare workforce IT skills competence improvement.

Why decision support systems are important for medical education (2016)
Journal Article
Bamidis, P. D., Konstantinidis, S. T., Konstantinidis, S., & Bamidis, P. (2016). Why decision support systems are important for medical education. Health Technology Letters, 3(1), 56-60. https://doi.org/10.1049/htl.2015.0057

© The Institution of Engineering and Technology 2016. During the last decades, the inclusion of digital tools in health education has rapidly lead to a continuously enlarging digital era. All the online interactions between learners and tutors, the d... Read More about Why decision support systems are important for medical education.