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All Outputs (20)

Perception and appropriation of a web-based recovery narratives intervention: qualitative interview study (2024)
Journal Article
Ali, Y., Rennick-Egglestone, S., Llewellyn-Beardsley, J., Ng, F., Yeo, C., Franklin, D., …Slade, M. (2024). Perception and appropriation of a web-based recovery narratives intervention: qualitative interview study. Frontiers in Digital Health, 6, Article 1297935. https://doi.org/10.3389/fdgth.2024.1297935

Introduction Mental health recovery narratives are widely available to the public, and can benefit people affected by mental health problems. The NEON Intervention is a novel web-based digital health intervention providing access to the NEON Colle... Read More about Perception and appropriation of a web-based recovery narratives intervention: qualitative interview study.

Crafting Interactive Decoration (2017)
Journal Article
Benford, S., Koleva, B., Quinn, A., Thorn, E., Glover, K., Preston, W., …Mortier, R. (2017). Crafting Interactive Decoration. ACM Transactions on Computer-Human Interaction, 24(4), 1-39. https://doi.org/10.1145/3058552

We explore the crafting of interactive decoration for everyday artefacts. This involves adorning them with decorative patterns that enhance their beauty while triggering digital interactions when scanned with cameras. These are realised using an exis... Read More about Crafting Interactive Decoration.

Enabling hand-crafted visual markers at scale (2017)
Conference Proceeding
Preston, W., Benford, S., Thorn, E., Koleva, B., Rennick-Egglestone, S., Mortier, R., …Worboys, M. (2017). Enabling hand-crafted visual markers at scale. . https://doi.org/10.1145/3064663.3064746

As locative media and augmented reality spread into the everyday world so it becomes important to create aesthetic visual markers at scale. We explore a designer-centred approach in which skilled designers handcraft seed designs that are automaticall... Read More about Enabling hand-crafted visual markers at scale.

Throwaway citation of prior work creates risk of bad HCI research (2017)
Conference Proceeding
Marshall, J., Linehan, C., Spence, J., & Rennick-Egglestone, S. (2017). Throwaway citation of prior work creates risk of bad HCI research.

In CHI papers, citation of previous work is typically a shallow, throwaway action that demonstrates little critical engagement with the work cited. We present a citation context analysis of over 3000 citations from 69 papers at CHI2016, which demonst... Read More about Throwaway citation of prior work creates risk of bad HCI research.

A little respect: four case studies of HCI’s disregard for other disciplines (2017)
Conference Proceeding
Marshall, J., Linehan, C., Spence, J., & Rennick-Egglestone, S. (2017). A little respect: four case studies of HCI’s disregard for other disciplines.

HCI research often demonstrates lack of respect for other disciplines, evidenced by the way work from those disciplines are cited in CHI papers. We present 4 case studies that demonstrate; 1) that HCI researchers sometimes misunderstand and misrepres... Read More about A little respect: four case studies of HCI’s disregard for other disciplines.

Exploring large-scale interactive public illustrations (2016)
Conference Proceeding
Thorn, E., Rennick-Egglestone, S., Koleva, B., Preston, W., Benford, S., Quinn, A., & Mortier, R. (2016). Exploring large-scale interactive public illustrations. . https://doi.org/10.1145/2901790.2901826

We present a research-through-design exploration of transforming large-scale public illustrations into interactive media. We collaborated with creative practitioners to extend an existing visual marker technology to support spatial and layered inter... Read More about Exploring large-scale interactive public illustrations.

Health technologies ‘In the wild’: experiences of engagement with computerised CBT (2016)
Journal Article
Rennick-Egglestone, S., Knowles, S., Toms, G., Bee, P., Lovell, K., & Bower, P. (2016). Health technologies ‘In the wild’: experiences of engagement with computerised CBT. https://doi.org/10.1145/2858036.2858128

The widespread deployment of technology by professional health services will provide a substantial opportunity for studies that consider usage in naturalistic settings. Our study has documented experiences of engaging with technologies intended to su... Read More about Health technologies ‘In the wild’: experiences of engagement with computerised CBT.

Families and mobile devices in museums: designing for integrated experiences (2016)
Journal Article
Rennick-Egglestone, S., Brundell, P., Koleva, B., Roussou, M., Chaffardon, C., & Benford, S. (2016). Families and mobile devices in museums: designing for integrated experiences. Journal on Computing and Cultural Heritage, 9(2), Article 11. https://doi.org/10.1145/2891416

This paper presents an observational study of eight families engaging with a bespoke tablet experience produced for a space science centre. It documents the various ways in which family members orientate themselves to the usage of technology in this... Read More about Families and mobile devices in museums: designing for integrated experiences.

From front-end to back-end and everything in-between: work practice in game development (2015)
Conference Proceeding
Koleva, B., Tolmie, P., Brundell, P., Benford, S., & Rennick-Egglestone, S. (2015). From front-end to back-end and everything in-between: work practice in game development.

This paper addresses a paucity in the literature of studies of actual game development. It presents the initial findings from a questionnaire addressed to game development companies together with an ethnographic case study that drills into how resour... Read More about From front-end to back-end and everything in-between: work practice in game development.

Smart grids, smart users? The role of the user in demand side management (2014)
Journal Article
Goulden, M., Bedwell, B., RODDEN, T., Rennick-Egglestone, S., & Spence, A. (2014). Smart grids, smart users? The role of the user in demand side management. Energy Research and Social Science, 2, 21-29. https://doi.org/10.1016/j.erss.2014.04.008

Smart grids are a key feature of future energy scenarios, with the overarching goal of better aligning energy generation and demand. The work presented here considers the role of the user in such systems, and the contexts in which such roles might em... Read More about Smart grids, smart users? The role of the user in demand side management.

Qualitative meta-synthesis of user experience of computerised therapy for depression and anxiety (2014)
Journal Article
Knowles, S., Toms, G., Sanders, C., Bee, P., Lovell, K., Rennick-Egglestone, S., …Bower, P. (in press). Qualitative meta-synthesis of user experience of computerised therapy for depression and anxiety. PLoS ONE, 9(1), Article e84323. https://doi.org/10.1371/journal.pone.0084323

Objective: Computerised therapies play an integral role in efforts to improve access to psychological treatment for patients with depression and anxiety. However, despite recognised problems with uptake, there has been a lack of investigation into th... Read More about Qualitative meta-synthesis of user experience of computerised therapy for depression and anxiety.

Indoors and outdoors: designing mobile experiences for Cité de l’espace (2013)
Book Chapter
Rennick-Egglestone, S., Roussou, M., Brundell, P., Chaffardon, C., Kourtis, V., Koleva, B., & Benford, S. (2013). Indoors and outdoors: designing mobile experiences for Cité de l’espace. In Proceedings of NODEM 2013. NODEM

The CHESS project has been working with Cité de l’espace, a space technology centre, to explore the use of tablets and mobile phones to deliver visitor experiences that integrate across multiple experiences. In this paper, we articulate three key cha... Read More about Indoors and outdoors: designing mobile experiences for Cité de l’espace.

Performance-Led Research in the Wild (2013)
Journal Article
Benford, S., Adams, M., Tandavanitj, N., Row Farr, J., Greenhalgh, C., Crabtree, A., …Giannachi, G. (2013). Performance-Led Research in the Wild. ACM Transactions on Computer-Human Interaction, 20(3), 1-22. https://doi.org/10.1145/2491500.2491502

We explore the approach of performance-led research in the wild in which artists drive the creation of novel performances with the support of HCI researchers that are then deployed and studied at public performance in cultural settings such as galler... Read More about Performance-Led Research in the Wild.

Personalizing the theme park: psychometric profiling and physiological monitoring (2011)
Book Chapter
Rennick-Egglestone, S., Whitbrook, A., Leygue, C., Greensmith, J., Walker, B., Benford, S., …Rowland, D. (2011). Personalizing the theme park: psychometric profiling and physiological monitoring. In J. A. Konstan, R. Conejo, J. L. Marzo, & N. Oliver (Eds.), User modeling, adaption, and personalization: 19th international conference, UMAP 2011, Girona, Spain, July 11-15, 2011: proceedings. Springer. https://doi.org/10.1007/978-3-642-22362-4_24

Theme parks are important and complex forms of entertainment, with a broad user-base, and with a substantial economic impact. In this paper, we present a case study of an existing theme park, and use this to motivate two research challenges in relati... Read More about Personalizing the theme park: psychometric profiling and physiological monitoring.

Motivating mobility: designing for lived motivation in stroke rehabilitation (2011)
Book Chapter
Balaam, M., Rennick Egglestone, S., Fitzpatrick, G., Rodden, T., Hughes, A., Wilkinson, A., …Burridge, J. (2011). Motivating mobility: designing for lived motivation in stroke rehabilitation. In D. Tan, B. Begole, & W. Kellog (Eds.), CHI 2011: conference proceedings and extended abstracts: 29th Annual Conference on Human Factors in Computing Systems, Vancouver, British Columbia, Canada, May 7-12, 2011. ACM Press. https://doi.org/10.1145/1978942.1979397

How to motivate and support behaviour change through design is becoming of increasing interest to the CHI community. In this paper, we present our experiences of building systems that motivate people to engage in upper limb rehabilitation exercise af... Read More about Motivating mobility: designing for lived motivation in stroke rehabilitation.

Recommending rides: psychometric profiling in the theme park (2010)
Journal Article
Rennick-Egglestone, S., Whitbrook, A., Greensmith, J., Walker, B., Benford, S., Marshall, J., …Rowland, D. (2010). Recommending rides: psychometric profiling in the theme park. https://doi.org/10.1145/1902593.1902600

This paper presents a study intended to inform the design of a recommender system for theme park rides. It examines the efficacy of psychometric testing for profiling theme park visitors, with the aim of establishing a set of measures to be included... Read More about Recommending rides: psychometric profiling in the theme park.

Supporting the design of network-spanning applications (2009)
Book Chapter
Rennick Egglestone, S., Boucher, A., Rodden, T., Law, A., Humble, J., Greenhalgh, C., & Greenberg, S. (2009). Supporting the design of network-spanning applications. In D. R. Olsen, K. Hinckley, M. R. Morris, & S. Hudson (Eds.), CHI EA '09: proceedings of the 27th international conference extended abstracts on human factors in computing systems. ACM Press

In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of a two-year collaboration, which has involved individuals with exper... Read More about Supporting the design of network-spanning applications.

Supporting the creation of hybrid museum experiences (2009)
Journal Article
Koleva, B., Rennick-Egglestone, S., Schnädelbach, H., Glover, K., Greenhalgh, C., Rodden, T., & Dade-Robertson, M. (2009). Supporting the creation of hybrid museum experiences. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2009, https://doi.org/10.1145/1518701.1519001

This paper presents the evolution of a tool to support the rapid prototyping of hybrid museum experiences by domain professionals. The developed tool uses visual markers to associate digital resources with physical artefacts. We present the iterative... Read More about Supporting the creation of hybrid museum experiences.

Approaches to movement therapy and their relevance to the design of interactive systems to support rehabilitation
Conference Proceeding
Rennick-Egglestone, S. (2012). Approaches to movement therapy and their relevance to the design of interactive systems to support rehabilitation.

Stroke is a major cause of physical disability for those that survive it. Traditionally, treatment of disability involves interaction with professional trained in the movement therapies. However, there is a growing body of research into interactive s... Read More about Approaches to movement therapy and their relevance to the design of interactive systems to support rehabilitation.