Research Repository

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Seeing with new eyes: designing for in-the-wild museum gifting (2019)
Conference Proceeding
Spence, J., Bedwell, B., Coleman, M., Benford, S., Koleva, B. N., Adams, M., …Løvlie, A. S. (2019). Seeing with new eyes: designing for in-the-wild museum gifting. In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4–9, 2019, Glasgow, UKdoi:10.1145/3290605.3300235

This paper presents the GIFT smartphone app, an artist-led Research through Design project benefitting from a three-day in-the-wild deployment. The app takes as its premise the generative potential of combining the contexts of gifting and museum visi... Read More

From director's cut to user's cut: to watch a brain-controlled film is to edit it (2019)
Conference Proceeding
Ramchurn, R., Martindale, S., Wilson, M. L., & Benford, S. (in press). From director's cut to user's cut: to watch a brain-controlled film is to edit it. doi:10.1145/3290605.3300378

Introducing interactivity to films has proven a longstanding and difficult challenge due to their narrative-driven, linear and theatre-based nature. Previous research has suggested that Brain-Computer Interfaces (BCI) may be a promising approach but... Read More

Enhancing supervised classifications with metamorphic relations (2018)
Conference Proceeding
Xu, L., Towey, D., French, A. P., Benford, S., Zhou, Z. Q., & Chen, T. Y. (2018). Enhancing supervised classifications with metamorphic relations. In MET '18: Proceedings of the 3rd International Workshop on Metamorphic Testing, 46-53. doi:10.1145/3193977.3193978

We report on a novel use of metamorphic relations (MRs) in machine learning: instead of conducting metamorphic testing, we use MRs for the augmentation of the machine learning algorithms themselves. In particular, we report on how MRs can enable enha... Read More

Encumbered interaction: a study of musicians preparing to perform (2018)
Journal Article
Martinez Avila, J. P., Greenhalgh, C., Hazzard, A., Benford, S., & Chamberlain, A. (in press). Encumbered interaction: a study of musicians preparing to perform. 00 Journal not listed, 2019,

Guitars are physical tools (for making music) that require skillful two-handed use. Their use is also supported by diverse digital and physical resources, such as videos and chord charts. To understand the challenges of interacting with supporting r... Read More

Failing with style: designing for aesthetic failure in interactive performance (2018)
Conference Proceeding
Hazzard, A., Greenhalgh, C., Kallionpää, M., Benford, S., Veinberg, A., Kanga, Z., & Mcpherson, A. (in press). Failing with style: designing for aesthetic failure in interactive performance. doi:10.1145/3290605.3300260

Failure is a common artefact of challenging experiences, a fact of life for interactive systems but also a resource for aesthetic and improvisational performance. We present a study of how three professional pianists performed an interactive piano co... Read More

Digital interventions to reduce sedentary behaviours of office workers: a scoping review (2018)
Journal Article
Huang, Y., Benford, S., & Blake, H. (2018). Digital interventions to reduce sedentary behaviours of office workers: a scoping review. JMIR, doi:10.2196/11079. ISSN 1438-8871

Background: There is a clear public health need to reduce office workers’ sedentary behaviours (SB), especially in the workplace. Digital technologies are increasingly being deployed in the workplace to measure and modify office workers’ SB. Howe... Read More

An AI-based design framework to support musicians' practices (2018)
Conference Proceeding
Martinez-Avila, J., Hazzard, A., Chamberlain, A., Greenhalgh, C., & Benford, S. (2018). An AI-based design framework to support musicians' practices. In Workshop Proceedings of AM '18doi:10.1145/3243274.3275381

The practice of working musicians extends beyond the act of performing musical works at a concert. Rather, a significant degree of individual and collaborative preparation is necessitated prior to the moment of presentation to an audience. Increasing... Read More

Designing musical soundtracks for Brain Controlled Interface (BCI) systems (2018)
Conference Proceeding
Ramchurn, R., Chamberlain, A., & Benford, S. (2018). Designing musical soundtracks for Brain Controlled Interface (BCI) systems. doi:10.1145/3243274.3243288

This paper presents research based on the creation and development of two Brain Controlled Interface (BCI) based film experiences. The focus of this research is primarily on the audio in the films; the way that the overall experiences were designed,... Read More

The design of future music technologies: ‘sounding out’ AI, immersive experiences & brain controlled interfaces (2018)
Conference Proceeding
Chamberlain, A., Bødker, M., Kallionpää, M., Ramchurn, R., De Roure, D., Benford, S., …Gasselseder, H. (2018). The design of future music technologies: ‘sounding out’ AI, immersive experiences & brain controlled interfaces. In n/adoi:10.1145/3243274.3243314

This paper outlines some of the issues that we will be discussing in the workshop “The Design of Future Music Technologies: ‘Sounding Out’ AI, Immersive Experiences & Brain Controlled Interfaces.” Musical creation, performance and consumption is at a... Read More

Deepening visitor engagement with museum exhibits through hand-crafted visual markers (2018)
Conference Proceeding
Ali, S., Koleva, B., Bedwell, B., & Benford, S. (2018). Deepening visitor engagement with museum exhibits through hand-crafted visual markers. In Proceedings of the 2018 on Designing Interactive Systems Conference 2018 - DIS '18doi:10.1145/3196709.3196786

Visual markers, in particular QR codes, have become widely adopted in museums to enable low cost interactive applications. However, visitors often do not engage with them. In this paper we explore the application of visual makers that can be designed... Read More

Designing the audience journey through repeated experiences (2018)
Conference Proceeding
Benford, S., Greenhalgh, C., Hazzard, A., Chamberlain, A., Kallionpää, M., Weigl, D. M., …Lin, M. (2018). Designing the audience journey through repeated experiences

We report on the design, premiere and public evaluation of a multifaceted audience interface for a complex non-linear musical performance called Climb! which is particularly suited to being experienced more than once. This interface is designed to en... Read More

Customizing hybrid products (2018)
Conference Proceeding
Benford, S., Koleva, B., Preston, W., Angus, A., Thorn, E., & Glover, K. (2018). Customizing hybrid products. In CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systemsdoi:10.1145/3173574.3173604

We explore how the convergence of the digital and physical into hybrid products leads to new possibilities for customization. We report on a technology probe, a hybrid advent calendar with both paper form and digital layers of content, both of which... Read More

#Scanners 2 – The MOMENT: a new brain-controlled movie (2018)
Conference Proceeding
Ramchurn, R., Wilson, M. L., Martindale, S., & Benford, S. (2018). #Scanners 2 – The MOMENT: a new brain-controlled movie. In CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemsdoi:10.1145/3170427.3186481

While many still consider interactive movies an unrealistic idea, current delivery platforms like Netflix, commercial VR, and the proliferation of wearable sensors mean that adaptive and responsive entertainment experiences are an immediate reality.... Read More

Sensibility, narcissism and affect: using immersive practices in design for embodied experience (2018)
Journal Article
Spence, J., & Benford, S. (2018). Sensibility, narcissism and affect: using immersive practices in design for embodied experience. Multimodal Technologies and Interaction, 2(2), doi:10.3390/mti2020015. ISSN 2414-4088

‘Embodiment’ need not focus on isolated individuals or group interactions. This article articulates the potential for designs that prompt participants to bring relationships with other people to mind. These can be fleeting relationships between parti... Read More

The art and ‘science’ of opera: composing, staging & designing new forms of interactive theatrical performance (2017)
Conference Proceeding
Chamberlain, A., Kallionpää, M., & Benford, S. (2017). The art and ‘science’ of opera: composing, staging & designing new forms of interactive theatrical performance

New technologies, such as Virtual Reality (VR), Robotics and Artificial Intelligence (AI) are steadily having an impact upon the world of opera. The evolving use of performance-based software such as Ableton Live and Max/MSP has created new and excit... Read More

Recognizing the presence of hidden visual markers in digital images (2017)
Conference Proceeding
Xu, L., French, A. P., Towey, D., & Benford, S. (2017). Recognizing the presence of hidden visual markers in digital images. In Proceedings of the on Thematic Workshops of ACM Multimedia 2017, 210-218. doi:10.1145/3126686.3126761

As the promise of Virtual and Augmented Reality (VR and AR) becomes more realistic, an interesting aspect of our enhanced living environment includes the availability — indeed the potential ubiquity — of scannable markers. Such markers could represen... Read More

Crafting interactive decoration (2017)
Journal Article
Benford, S., Koleva, B., Quinn, A., Thorn, E., Glover, K., Preston, W., …Mortier, R. (2017). Crafting interactive decoration. ACM Transactions on Computer-Human Interaction, 24(4), doi:10.1145/3058552. ISSN 1073-0516

We explore the crafting of interactive decoration for everyday artefacts. This involves adorning them with decorative patterns that enhance their beauty while triggering digital interactions when scanned with cameras. These are realised using an exis... Read More