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All Outputs (3)

Digital records and the Digital Replay System (2015)
Book Chapter
Crabtree, A., Tennent, P., Brundell, P., & Knight, D. (2015). Digital records and the Digital Replay System. In P. Halfpenny, & R. Procter (Eds.), Innovations in Digital Research MethodsSAGE Publications (UK and US)

From front-end to back-end and everything in-between: work practice in game development (2015)
Conference Proceeding
Koleva, B., Tolmie, P., Brundell, P., Benford, S., & Rennick-Egglestone, S. (2015). From front-end to back-end and everything in-between: work practice in game development.

This paper addresses a paucity in the literature of studies of actual game development. It presents the initial findings from a questionnaire addressed to game development companies together with an ethnographic case study that drills into how resour... Read More about From front-end to back-end and everything in-between: work practice in game development.

House rules: the collaborative nature of policy in domestic networks (2015)
Journal Article
Crabtree, A., Rodden, T., Tolmie, P., Mortier, R., Lodge, T., Brundell, P., & Pantidi, N. (2015). House rules: the collaborative nature of policy in domestic networks. Personal and Ubiquitous Computing, 19(1), https://doi.org/10.1007/s00779-014-0771-6

We draw on ethnographic studies to understand the collaborative nature of network policies or rules in domestic settings. We outline the technical nature of network policy in enterprise domains and how this contrasts with the social or collaborative... Read More about House rules: the collaborative nature of policy in domestic networks.