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All Outputs (4)

Falling for fake news: Investigating the consumption of news via social media (2018)
Conference Proceeding
Flintham, M., Karner, C., Creswick, H., Bachour, K., Gupta, N., & Moran, S. (2018). Falling for fake news: Investigating the consumption of news via social media. In CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (1–10). https://doi.org/10.1145/3173574.3173950

In the so called ‘post-truth’ era, characterized by a loss of public trust in various institutions, and the rise of ‘fake news’ disseminated via the internet and social media, individuals may face uncertainty about the veracity of information availab... Read More about Falling for fake news: Investigating the consumption of news via social media.

Linking sensory perceptions and physical properties of orange drinks (2017)
Conference Proceeding
McCulloch, J., Isaev, S., Bachour, K., Jreissat, M., Wagner, C., & Makatsoris, C. (2017). Linking sensory perceptions and physical properties of orange drinks.

This paper investigates if sensory perceptions of orange drinks (e.g., acidity, thickness, wateriness) can be linked to physical measurements (e.g., pH, particle size, density). Using this information, manufactured drinks can be tailored according to... Read More about Linking sensory perceptions and physical properties of orange drinks.

Interval-valued sensory evaluation for customized beverage product formulation and continuous manufacturing (2017)
Conference Proceeding
Isaev, S., Jreissat, M., Makatsoris, C., Bachour, K., McCulloch, J., & Wagner, C. (2017). Interval-valued sensory evaluation for customized beverage product formulation and continuous manufacturing.

Understanding of consumer preferences and perceptions is a vital challenge for the food and beverage industry. Food and beverage product development is a very complex process that deals with highly uncertain factors, including consumer perceptions an... Read More about Interval-valued sensory evaluation for customized beverage product formulation and continuous manufacturing.

Provenance for the people: an HCI perspective on the W3C PROV standard through an online game (2015)
Conference Proceeding
Bachour, K., Wetzel, R., Flintham, M., Huynh, T. D., Rodden, T. A., & Moreau, L. (2015). Provenance for the people: an HCI perspective on the W3C PROV standard through an online game. In CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (2437-2446). https://doi.org/10.1145/2702123.2702455

In the information age, tools for examining the validity of data are invaluable. Provenance is one such tool, and the PROV model proposed by the World Wide Web Consortium in 2013 offers a means of expressing provenance in a machine readable format. I... Read More about Provenance for the people: an HCI perspective on the W3C PROV standard through an online game.