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All Outputs (15)

"More Than a cliché": Experiencing Hybrid Gifting in the Wild (2023)
Journal Article
Spence, J., Koleva, B., Benford, S., Darzentas, D., Flintham, M., Glover, K., …Thorn, E. C. (2023). "More Than a cliché": Experiencing Hybrid Gifting in the Wild. ACM Transactions on Computer-Human Interaction, 30(4), Article 55. https://doi.org/10.1145/3577015

Gifting is socially and economically important. Studies of gifting physical objects have revealed motivations, values, and the tensions between them, while HCI research has revealed weaknesses of digital gifting and explored possibilities of hybrid g... Read More about "More Than a cliché": Experiencing Hybrid Gifting in the Wild.

WABI: Facilitating Synchrony Between Inhabitants of Adaptive Architecture (2019)
Book Chapter
Jäger, N., Schnädelbach, H., Hale, J., Kirk, D., & Glover, K. (2019). WABI: Facilitating Synchrony Between Inhabitants of Adaptive Architecture. In People, Personal Data and the Built Environment (41-75). Springer International Publishing. https://doi.org/10.1007/978-3-319-70875-1_3

We spend most of our lives in buildings where we interact with people that occupy the same space. A common and intuitive form of interaction with others is to synchronise our own behaviour with theirs, and such interpersonal synchrony can have variou... Read More about WABI: Facilitating Synchrony Between Inhabitants of Adaptive Architecture.

Customizing hybrid products (2018)
Conference Proceeding
Benford, S., Koleva, B., Preston, W., Angus, A., Thorn, E., & Glover, K. (2018). Customizing hybrid products. In CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (1–12). https://doi.org/10.1145/3173574.3173604

We explore how the convergence of the digital and physical into hybrid products leads to new possibilities for customization. We report on a technology probe, a hybrid advent calendar with both paper form and digital layers of content, both of which... Read More about Customizing hybrid products.

Building accountability into the Internet of Things: the IoT Databox model (2018)
Journal Article
Crabtree, A., Lodge, T., Colley, J., Greenhalgh, C., Glover, K., Haddadi, H., …McAuley, D. (2018). Building accountability into the Internet of Things: the IoT Databox model. Journal of Reliable Intelligent Environments, 4(1), 39-55. https://doi.org/10.1007/s40860-018-0054-5

© 2018, The Author(s). This paper outlines the IoT Databox model as a means of making the Internet of Things (IoT) accountable to individuals. Accountability is a key to building consumer trust and is mandated by the European Union’s general data pro... Read More about Building accountability into the Internet of Things: the IoT Databox model.

Crafting Interactive Decoration (2017)
Journal Article
Benford, S., Koleva, B., Quinn, A., Thorn, E., Glover, K., Preston, W., …Mortier, R. (2017). Crafting Interactive Decoration. ACM Transactions on Computer-Human Interaction, 24(4), 1-39. https://doi.org/10.1145/3058552

We explore the crafting of interactive decoration for everyday artefacts. This involves adorning them with decorative patterns that enhance their beauty while triggering digital interactions when scanned with cameras. These are realised using an exis... Read More about Crafting Interactive Decoration.

Reciprocal Control in Adaptive Environments (2017)
Journal Article
Jäger, N., Schnädelbach, H., Hale, J., Kirk, D., & Glover, K. (2017). Reciprocal Control in Adaptive Environments. Interacting with Computers, 29(4), 512-529. https://doi.org/10.1093/iwc/iww037

© The Author 2017. Published by Oxford University Press on behalf of The British Computer Society. Computing has become an established part of the built environment augmenting it to become adaptive. We generally assume that we control the adaptive en... Read More about Reciprocal Control in Adaptive Environments.

Accountable Artefacts: The Case of the Carolan Guitar (2016)
Conference Proceeding
Benford, S., Hazzard, A., Chamberlain, A., Glover, K., Greenhalgh, C., Xu, L., …Darzentas, D. (2016). Accountable Artefacts: The Case of the Carolan Guitar. In CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (1163-1175). https://doi.org/10.1145/2858036.2858306

We explore how physical artefacts can be connected to digital records of where they have been, who they have encountered and what has happened to them, and how this can enhance their meaning and utility. We describe how a travelling technology probe... Read More about Accountable Artefacts: The Case of the Carolan Guitar.

ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices (2016)
Journal Article
Moran, S., Jäger, N., Schnädelbach, H., & Glover, K. (2016). ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices. Personal and Ubiquitous Computing, 20(2), 261-275. https://doi.org/10.1007/s00779-016-0910-3

© 2016, The Author(s). Both breathing and internal self-awareness are an integral part of any yoga practice. We describe and discuss the development of ExoPranayama, an actuated environment that physically manifests users’ breathing in yoga. Through... Read More about ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices.

"I’ve got a sheep with three legs if anybody wants it?’" - re-visioning the rural economy (2015)
Journal Article
Crabtree, A., Chamberlain, A., Valchovska, S., Davies, M., Glover, K., & Greenhalgh, C. (2015). "I’ve got a sheep with three legs if anybody wants it?’" - re-visioning the rural economy. Personal and Ubiquitous Computing, 19(8), https://doi.org/10.1007/s00779-015-0890-8

This paper reports on a study of 4CG, a cooperative enterprise located in rural Wales. 4CG operates for the good of the local economy and seeks to diversify its commercial portfolio through the creation of an online shop retailing goods and services... Read More about "I’ve got a sheep with three legs if anybody wants it?’" - re-visioning the rural economy.

Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’ (2013)
Conference Proceeding
Chamberlain, A., Crabtree, A., Davies, M., Glover, K., Reeves, S., Tolmie, P., & Jones, M. (2013). Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’. In Human Interface and the Management of Information. Information and Interaction Design; Lecture Notes in Computer Science (411-420). https://doi.org/10.1007/978-3-642-39209-2_47

This paper outlines and describes the development of a multi-media data aggregation system called Placebooks. Placebooks was developed as a ubiquitous toolkit aimed at allowing people in rural areas to create and share digital books that contained a... Read More about Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’.

Understanding mass participatory pervasive computing systems for environmental campaigns (2013)
Journal Article
Chamberlain, A., Paxton, M., Glover, K., Flintham, M., Price, D., Benford, S., …Greenhalgh, C. (2014). Understanding mass participatory pervasive computing systems for environmental campaigns. Personal and Ubiquitous Computing, 18(7), https://doi.org/10.1007/s00779-013-0756-x

Participate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environ- mental campaigns. In a series of pilot projects, schools used mobile sensors to enhance scien... Read More about Understanding mass participatory pervasive computing systems for environmental campaigns.

Using adaptive architecture to probe attitudes towards ubiquitous monitoring (2013)
Conference Proceeding
Moran, S., Jaeger, N., Schnadelbach, H., & Glover, K. (2013). Using adaptive architecture to probe attitudes towards ubiquitous monitoring. https://doi.org/10.1109/istas.2013.6613100

The term Ubiquitous Monitoring aims to capture the unprecedented degree to which data collection will occur in the future through ongoing developments in embedded, wireless and sensory technologies. Intelligent buildings represent the most current in... Read More about Using adaptive architecture to probe attitudes towards ubiquitous monitoring.

ExoBuilding: breathing Life into architecture (2010)
Book Chapter
Schnädelbach, H., Glover, K., & Irune, A. A. (2010). ExoBuilding: breathing Life into architecture. In E. Þ. Hvannberg, M. K. Lárusdóttir, A. Blandford, & J. Gulliksen (Eds.), NordiCHI 2010: proceedings of the 6th Nordic Conference on Human-Computer Interaction, October 16-20, 2010, Reykjavik, Iceland. Reykjavik, Iceland: ACM Press. https://doi.org/10.1145/1868914.1868965

ExoBuilding explores the novel design space that emerges when an individual‟s physiological data and the fabric of building architecture are linked. In its current form ExoBuilding is a tent-like structure that externalises a person‟s physiological d... Read More about ExoBuilding: breathing Life into architecture.

Supporting the creation of hybrid museum experiences (2009)
Journal Article
Koleva, B., Rennick-Egglestone, S., Schnädelbach, H., Glover, K., Greenhalgh, C., Rodden, T., & Dade-Robertson, M. (2009). Supporting the creation of hybrid museum experiences. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2009, https://doi.org/10.1145/1518701.1519001

This paper presents the evolution of a tool to support the rapid prototyping of hybrid museum experiences by domain professionals. The developed tool uses visual markers to associate digital resources with physical artefacts. We present the iterative... Read More about Supporting the creation of hybrid museum experiences.

Rural Enterprise as an Agent for Technology Development and Facilitation in the Digital Economy
Conference Proceeding
Valchovska, S., Chamberlain, A., Crabtree, A., Greenhalgh, C., Davies, M., Glover, K., & Rodden, T. Rural Enterprise as an Agent for Technology Development and Facilitation in the Digital Economy.

This paper outlines recent developments in the Scaling the Rural Enterprise (SRE) research project – an interdisciplinary project that combines the expertise of social scientists, computer scientists and software developers, in order to inform the de... Read More about Rural Enterprise as an Agent for Technology Development and Facilitation in the Digital Economy.