Doing innovation in the wild
(2013)
Conference Proceeding
Crabtree, A., Chamberlain, A., Davies, M., Glover, K., Reeves, S., Rodden, T., …Jones, M. (2013). Doing innovation in the wild. . https://doi.org/10.1145/2499149.2499150
All Outputs (6)
Community engagement for research: contextual design in rural CSCW system development (2013)
Conference Proceeding
Chamberlain, A., Crabtree, A., & Davies, M. (2013). Community engagement for research: contextual design in rural CSCW system development. In C&T '13 Proceedings of the 6th International Conference on Communities and Technologies, 131-139. https://doi.org/10.1145/2482991.2483001
Issues and Understandings for Rural HCI Systems Development: Agile Approaches “In the Wild” (2013)
Conference Proceeding
Davies, M., Chamberlain, A., & Crabtree, A. (2013). Issues and Understandings for Rural HCI Systems Development: Agile Approaches “In the Wild”. In HCI International 2013 - Posters’ Extended Abstracts International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part I (22-26). https://doi.org/10.1007/978-3-642-39473-7_5
Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’ (2013)
Conference Proceeding
Chamberlain, A., Crabtree, A., Davies, M., Glover, K., Reeves, S., Tolmie, P., & Jones, M. (2013). Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’. In Human Interface and the Management of Information. Information and Interaction Design; Lecture Notes in Computer Science (411-420). https://doi.org/10.1007/978-3-642-39209-2_47This paper outlines and describes the development of a multi-media data aggregation system called Placebooks. Placebooks was developed as a ubiquitous toolkit aimed at allowing people in rural areas to create and share digital books that contained a... Read More about Placebooks: Participation, Community, Design, and Ubiquitous Data Aggregation ‘In the Wild’.
Understanding mass participatory pervasive computing systems for environmental campaigns (2013)
Journal Article
Chamberlain, A., Paxton, M., Glover, K., Flintham, M., Price, D., Benford, S., …Greenhalgh, C. (2014). Understanding mass participatory pervasive computing systems for environmental campaigns. Personal and Ubiquitous Computing, 18(7), https://doi.org/10.1007/s00779-013-0756-xParticipate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environ- mental campaigns. In a series of pilot projects, schools used mobile sensors to enhance scien... Read More about Understanding mass participatory pervasive computing systems for environmental campaigns.
Innovation in the wild: ethnography, rurality and participation (2013)
Presentation / Conference
Crabtree, A., & Chamberlain, A. (2013, June). Innovation in the wild: ethnography, rurality and participation. Paper presented at 3rd Participatory Innovation Conference (PIN-C)