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Collaborative Virtual Environment to Facilitate Game Design Evaluation with Children with ASC

Roper, Tessa; Millen Dutka, Laura; Cobb, Sue; Patel, Harshada

Authors

Tessa Roper

Laura Millen Dutka

Sue Cobb

Harshada Patel



Abstract

© 2018 Taylor & Francis Group, LLC. Involvement of children with autism spectrum conditions (ASC) in the design of new educational technology is becoming more prevalent. Despite potential barriers due to communication and ideation difficulties for children with ASC, adapted participatory design methods can successfully facilitate their direct involvement. Nonetheless, methods requiring face-to-face communication can still be difficult for children with ASC and research suggests that technology mediation could facilitate their contribution. This study explores the use of collaborative virtual environments (CVEs) as a medium through which students evaluated existing computer games and offered suggestions for game development. CVEs in which the users were represented by (a) avatars and (b) video-pods were compared to a face-to-face condition. Twelve typically developing (aged 8–9years), 12 higher ability ASC (12–14) and 4 lower ability ASC children (12–14) participated. All student groups preferred the video-pod CVE and students with ASC were generally better able to contribute effectively through this medium than face-to-face.

Citation

Roper, T., Millen Dutka, L., Cobb, S., & Patel, H. (2018). Collaborative Virtual Environment to Facilitate Game Design Evaluation with Children with ASC. International Journal of Human-Computer Interaction, 35(8), 692-705. https://doi.org/10.1080/10447318.2018.1550179

Journal Article Type Article
Acceptance Date Apr 9, 2018
Online Publication Date Dec 11, 2018
Publication Date Dec 11, 2018
Deposit Date Apr 11, 2018
Publicly Available Date Jan 7, 2019
Journal International Journal of Human-Computer Interaction
Print ISSN 1044-7318
Electronic ISSN 1532-7590
Publisher Taylor and Francis
Peer Reviewed Peer Reviewed
Volume 35
Issue 8
Pages 692-705
DOI https://doi.org/10.1080/10447318.2018.1550179
Keywords Participatory design; Autism; Virtual Environments; Evaluation; Educational technology; Human-Computer Interaction; Human Factors and Ergonomics; Computer Science Applications
Public URL https://nottingham-repository.worktribe.com/output/924251
Publisher URL https://www.tandfonline.com/doi/abs/10.1080/10447318.2018.1550179?journalCode=hihc20
Additional Information Peer Review Statement: The publishing and review policy for this title is described in its Aims & Scope.; Aim & Scope: http://www.tandfonline.com/action/journalInformation?show=aimsScope&journalCode=hihc20; Published: 2018-12-11

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