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Composing and realising a game-like performance for disklavier and electronics

Kallionpää, Maria; Greenhalgh, Chris; Hazzard, Adrian; Weigl, David M.; Page, Kevin R.; Benford, Steve

Authors

Maria Kallionpää kallionpaa@hum.aau.dk

Chris Greenhalgh chris.greenhalgh@nottingham.ac.uk

Adrian Hazzard adrian.hazzard@nottingham.ac.uk

David M. Weigl david.weigl@oerc.ox.ac.uk

Kevin R. Page kevin.page@oerc.ox.ac.uk

Steve Benford steve.benford@nottingham.ac.uk



Abstract

“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a computer game. We present a case study of the composition process and realization of “Climb!”, written for Disklavier and a digital interactive engine, which was co-developed together with the musical score. Specifically, the engine combines a system for recognising and responding to musical trigger phrases along with a dynamic digital score renderer. This tool chain allows for the composer’s original scoring to include notational elements such as trigger phrases to be automatically extracted to auto-configure the engine for live performance. We reflect holistically on the development process to date and highlight the emerging challenges and opportunities. For example, this includes the potential for further developing the workflow around the scoring process and the ways in which support for musical triggers has shaped the compositional approach.

Publication Date May 17, 2017
Peer Reviewed Peer Reviewed
APA6 Citation Kallionpää, M., Greenhalgh, C., Hazzard, A., Weigl, D. M., Page, K. R., & Benford, S. (2017). Composing and realising a game-like performance for disklavier and electronics
Related Public URLs http://www.nime2017.org/
Copyright Statement Copyright information regarding this work can be found at the following address: http://creativecommons.org/licenses/by-nd/4.0
Additional Information Published in: NIME 2017 : New Interfaces for Musical Expression, Copenhagen, 15-18 May 2017 : proceedings. Edited by Cumhur Erkut.

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Copyright Statement
Copyright information regarding this work can be found at the following address: http://creativecommons.org/licenses/by-nd/4.0





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