Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation
(2016)
Presentation / Conference Contribution
Byrne, R., Marshall, J., & Mueller, F. ‘. (2016). Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation.
Vertigo – the momentary disruption of the stability of perception – is an intriguing game element that underlies many unique play experiences, such as spinning in circles as children to rock climbing as adults, yet vertigo is relatively unexplored wh... Read More about Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation.