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Outputs (191)

Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation (2016)
Presentation / Conference Contribution
Byrne, R., Marshall, J., & Mueller, F. ‘. (2016). Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation.

Vertigo – the momentary disruption of the stability of perception – is an intriguing game element that underlies many unique play experiences, such as spinning in circles as children to rock climbing as adults, yet vertigo is relatively unexplored wh... Read More about Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation.

Evaluating decision making units under uncertainty using fuzzy multi-objective nonlinear programming (2016)
Journal Article
Zerafat Angiz, M., Nawawi, M., Khalid, R., Mustafa, A., Emrouznejad, A., John, R., & Kendall, G. (in press). Evaluating decision making units under uncertainty using fuzzy multi-objective nonlinear programming. Information Systems and Operational Research, 55(1), https://doi.org/10.1080/03155986.2016.1240944

This paper proposes a new method to evaluate Decision Making Units (DMUs) under uncertainty using fuzzy Data Envelopment Analysis (DEA). In the proposed multi-objective nonlinear programming methodology both the objective functions and the constraint... Read More about Evaluating decision making units under uncertainty using fuzzy multi-objective nonlinear programming.

Cascaded continuous regression for real-time incremental face tracking (2016)
Presentation / Conference Contribution
Sánchez Lozano, E., Martinez, B., Tzimiropoulos, G., & Valstar, M. F. (2016). Cascaded continuous regression for real-time incremental face tracking.

This paper introduces a novel real-time algorithm for facial landmark tracking. Compared to detection, tracking has both additional challenges and opportunities. Arguably the most important aspect in this domain is updating a tracker's models as trac... Read More about Cascaded continuous regression for real-time incremental face tracking.

Interval type-2 intuitionistic fuzzy logic system for non-linear system prediction (2016)
Presentation / Conference Contribution
Eyoh, I., John, R., & de Maere, G. (2016). Interval type-2 intuitionistic fuzzy logic system for non-linear system prediction.

This paper presents an approach to prediction based on a new interval type-2 intuitionistic fuzzy logic system (IT2IFLS) of Takagi-Sugeno-Kang (TSK) fuzzy inference. The gradient descent algorithm (GDA) is used to adapt the parame- ters of the IT2IFL... Read More about Interval type-2 intuitionistic fuzzy logic system for non-linear system prediction.

A CNN cascade for landmark guided semantic part segmentation (2016)
Presentation / Conference Contribution
Jackson, A. S., Valstar, M., & Tzimiropoulos, G. (2016). A CNN cascade for landmark guided semantic part segmentation.

This paper proposes a CNN cascade for semantic part segmentation guided by pose-specifc information encoded in terms of a set of landmarks (or keypoints). There is large amount of prior work on each of these tasks separately, yet, to the best of our... Read More about A CNN cascade for landmark guided semantic part segmentation.

Making music together: an exploration of amateur and pro-am Grime music production (2016)
Presentation / Conference Contribution
McGrath, S., Chamberlain, A., & Benford, S. (2016). Making music together: an exploration of amateur and pro-am Grime music production.

This novel research presents the results of an ethnographic study, which focused upon the production of an EP created by an amateur and a pro-amateur producer. The research presents their production practices across the production workflow, from ince... Read More about Making music together: an exploration of amateur and pro-am Grime music production.

The Grime scene: social media, music, creation and consumption (2016)
Presentation / Conference Contribution
McGrath, S., Chamberlain, A., & Benford, S. (2016). The Grime scene: social media, music, creation and consumption.

In this paper we start to explore and unpack the work of Grime music producers and performers with a focus on their attitudes, working practices and use of social media. We explore the origins of grime and describe a complex set of interactions betwe... Read More about The Grime scene: social media, music, creation and consumption.

^muzicode$: composing and performing musical codes (2016)
Presentation / Conference Contribution
Greenhalgh, C., Benford, S., & Hazzard, A. (2016). ^muzicode$: composing and performing musical codes.

We present muzicodes, an approach to incorporating machine-readable ‘codes’ into music that allows the performer and/or composer to flexibly define what constitutes a code, and to perform around it. These codes can then act as triggers, for example t... Read More about ^muzicode$: composing and performing musical codes.

Out of hours workload management: Bayesian inference for decision support in secondary care (2016)
Journal Article
Pérez López, I., Brown, M., Pinchin, J., Martindale, S., Sharples, S., Shaw, D. E., & Blakey, J. (in press). Out of hours workload management: Bayesian inference for decision support in secondary care. Artificial Intelligence in Medicine, 73, 34-44. https://doi.org/10.1016/j.artmed.2016.09.005

Objective: In this paper, we aim to evaluate the use of electronic technologies in Out of Hours (OoH) task-management for assisting the design of effective support systems in health care; targeting local facilities, wards or specific working groups.... Read More about Out of hours workload management: Bayesian inference for decision support in secondary care.

Low-cost mobile personal clouds (2016)
Presentation / Conference Contribution
Radenkovic, M., & Huynh, V. S. H. (2016). Low-cost mobile personal clouds. . https://doi.org/10.1109/IWCMC.2016.7577166

We propose a mobile peer to peer personal cloud architecture which allows users to capture, store, analyse, interact with and share different types of personal and context data with no privacy leakage. Our mobile personal cloud can host multiple diff... Read More about Low-cost mobile personal clouds.