Skip to main content

Research Repository

Advanced Search

Outputs (5)

Valorising the IoT Databox: creating value for everyone (2016)
Journal Article
Perera, C., Wakenshaw, S. Y., Baarslag, T., Haddadi, H., Bandara, A. K., Mortier, R., …Crowcroft, J. (2017). Valorising the IoT Databox: creating value for everyone. Transactions on Emerging Telecommunications Technologies, 28(1), Article e3125. https://doi.org/10.1002/ett.3125

The Internet of Things is expected to generate large amounts of heterogeneous data from diverse sources including physical sensors, user devices and social media platforms. Over the last few years, significant attention has been focused on personal d... Read More about Valorising the IoT Databox: creating value for everyone.

“We don’t sell blocks” exploring Minecraft’s commissioning market (2016)
Presentation / Conference Contribution
Koutsouras, P., Martindale, S., & Crabtree, A. (2016). “We don’t sell blocks” exploring Minecraft’s commissioning market.

In recent years, we have experienced the proliferation of videogames that have, as their main mode of play, the creation of in-game content. Even though existing literature has looked into various characteristics of these games, one of their aspects... Read More about “We don’t sell blocks” exploring Minecraft’s commissioning market.

Enabling the new economic actor: data protection, the digital economy, and the Databox (2016)
Journal Article
Crabtree, A., Lodge, T., Colley, J., Greenhalgh, C., Mortier, R., & Haddadi, H. (2016). Enabling the new economic actor: data protection, the digital economy, and the Databox. Personal and Ubiquitous Computing, 20(6), 947-957. https://doi.org/10.1007/s00779-016-0939-3

© 2016, The Author(s). This paper offers a sociological perspective on data protection regulation and its relevance to design. From this perspective, proposed regulation in Europe and the USA seeks to create a new economic actor—the consumer as perso... Read More about Enabling the new economic actor: data protection, the digital economy, and the Databox.

“Just whack it on until it gets hot”: working with IoT data in the home (2016)
Presentation / Conference Contribution
Fischer, J. E., Crabtree, A., Rodden, T., Colley, J. A., Costanza, E., Jewell, M. O., & Ramchurn, S. D. (2016). “Just whack it on until it gets hot”: working with IoT data in the home.

This paper presents findings from a co-design project that aims to augment the practices of professional energy advisors with environmental data from sensors deployed in clients’ homes. Premised on prior ethnographic observations we prototyped a sens... Read More about “Just whack it on until it gets hot”: working with IoT data in the home.

Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design (2016)
Journal Article
Chamberlain, A., & Crabtree, A. (in press). Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design. Personal and Ubiquitous Computing, https://doi.org/10.1007/s00779-016-0911-2

This series of studies make it clear that a wide range of both physical and digital resources are involved in domestic music consumption. The selection of digital resources is particularly evident, and it can be observed that domestic music consumpti... Read More about Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design.